Sunday 27 March 2016

Evaluation task 3-Feedback on our trailer


overall presentation feedback

good use of locations: high budget- this was one of our main aims when creating the production, the fact that me and Matt were lucky enough to have the opportunity to go to Dubai and Iceland during the year was very helpful in letting us make our trailer look high budget. Our plan to use the rule of three in regards to location seems to have worked very well, with the chance to show three very recognizable and different locations as well as the idea of three more rural/urban locations meant we could implement the rule of three very efficiently in order to create a better effect.

villains could have been more inconspicuous (black mask)- we understand the idea behind the villain's identity being kept hidden as it creates an enigma for the audience to follow up on, however we thought for advertising and marketing purposes it would be much more realistic to hint at Matt being the villain rather than keeping his identity hidden altogether as it would help increase marketing sales.

good range of shots- during production we made it very important that we collect as many different shots as possible in order to increase the quality of our production, therefore we set about using different types of shots in different locations, prime examples being the low angle shots used when the villain is in shot as well as the tracking shot which follows the protagonist on his search for vengeance all whilst sticking to the 180 degree rule.

cut the scenes, more close ups of characters- The close up of the characters is something we could of improved on, it would help the audience relate more to the character at hand but we believed it would take away from the significance of the locations we had in the trailer especially abroad as the  locations were sometimes so nice we didn't even need a character in them, For the purpose of the trailer we didn't deem it too necessary to establish parasocial relationships between actors and audience rather we thought just the alluding nature of what side (good or bad) they represent.

good use of editing to create tension- the editing was essential when considering the build up of tension within the trailer, the music was imperative in building this up, the actual soundtrack started slow in order to allow us to establish the plot as well as the characters but gradually gets quicker in order to allow a montage of shots in order to help us conform to the stereotypes and conventions of an action/thriller film.

slight jumps in clips, faster paced editing to fit with music- the slight jump in cuts was more human error than anything, the specific software we used Cyberlink Powerdirector could be a bit fiddly when editing shots and therefore the shots could be mishandled, it was also a case of the push of the deadline meant we had to rush any last preparation in order to produce the last product on time, as for the speed of editing we felt it was more important in establishing the settings to show a sense of high budget rather than increasing the speed of the editing, even though the action genre is known for quick editing we also have to conform to the thriller genre which is much more about a gradual build up of tension.

good font style which was effective- the title was very effective as we put a lot of time into it, this is because it is the last proper shot we see in the project therefore it needs to stand out and stay in the head if the audiences especially seeing its the name of the film which will help with the advertising and marketing campaigns as people would automatically link the name of the movie with the trailer and therefore an action/thriller element/

titles a bit too quick, not clear on characters- we agree with this view as it was very hard to edit in the titles perfectly over the pictures present, we struggled a lot with the amount of shots of specific characters and in some cases we had to sacrifice the title in order ton not repeat the same shot over and over again, of course this takes away the familiarity of recognizable faces but it can also be seen as a positive, for example Conor's character had two personalities one good and one bad and therefore the fact that we don#t show him too much keeps him a bit more secretive, also it may be a case that he may not be in the film as much and therefore it may be unnecessary to show him more frequently.

good soundtrack but perhaps a more tension filled one was necessary- This point goes along with the idea that we are not set in one genre therefore the need for a faster paced soundtrack might have taken away from the quality of the images we took, therefore we might have to have made a presentation which is shorter as the amount of shots we possessed was limited. However we could've done some fiddling around with the soundtrack to help bring in the fast paced bit sooner but the way we edited it and the shots seemed to fit perfectly with very little work meant we stick with the original soundtrack which took ages to find in itself.

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